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If you play @MaplestoryU please READ THIS! - After almost a week I realized that 95% of people were unable to monetize properly in @MaplestoryU and once again I come to say REALLY, the game does not seek money in an easy way that does not have a CERTAIN RISK. I will record a video and also talk in this post about my methods so far talking about the methods that are being used to "monetize" and this is far from ideal for a long-lasting game, we want something long-lasting and not momentary where each update constantly changes the farming method. Day 1, 2, 3 were the days when I was remembering what it's like to play Maplestory and I basically came across items with absurd prices to build. (I HAD A CRA AND CYGNUS SET) We automatically went looking for better alternatives, we went to build Neophyte and Necro SET, the cost of the click was basically 5-8K on that day. My cost per item was 20-30 USD to get it to an excellent status for sale and I sold items for 150-200 USD simply because I understood the market and a little about the game. Another method we used was to analyze accounts with low prices but with high-value equipment inside them, we got many accounts 170+ with unchained items in the sales conversion just the set already paid almost the entire value of the account, because we were able to buy an account and put the items up for sale at the same time. We made money with this too, but it was also nerfed in this last update that happened yesterday. These strategies are part of an MMO RPG game, I believe that the path of nerfs is being very aggressive with a game that still has no way to monetize in a correct and accessible way.

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